package obj;

import org.newdawn.slick.Animation;
import org.newdawn.slick.SlickException;

/**
 * Stationary enemy class.
 * @author VincentLy
 */
public class StatueEnemy extends Enemy{
	
	public StatueEnemy(float x,float y,int d,Animation a) throws SlickException{
		super(x,y,d,a);
	}
	
	/**
	 * Stays in the same position.
	 * @author VincentLy
	 */
	public void update(){
		super.update();
		setXVel(0);
	}
}